Learn how to better protect yourself, and deal more damage. You can craft weapon mods from both weapon parts and random wasteland junk. To turn weapons and junk into crafting sources, you’ll need to ...
Fallout 4, like Skyrim and Bethesda's other Fallout games, will support and embrace modding when it releases in November this year. But that's just too far away for some members of the modding ...
Fallout 4's console commands are tons of fun. In the past, we've shown you how to make your own epic wide-scale Fallout 4 battles like you see on Cosmic Contrian's YouTube channel, and now we've ...
You can find Fallout 4 Power Armor early but it doesn't provide the advantage you might think initially, as it needs lots of repairs and improvements. As you scavenge the nuclear wastes, you'll ...
Bethesda’s Todd Howard has revealed details about official modding support for Fallout 4. Like Bethesda’s previous titles, it’s not too difficult to mod Fallout 4, and there exists a vibrant modding ...
Bethesda's Todd Howard revealed some amazing news today for Fallout 4 PC modders: the team plans to release the official GECK modding suite sometime in April, after the first Automatron DLC launches.
Start modding Fallout 4 with essential mods like F4SE & MCM for advanced functions. Optimize your game with the Unofficial Fallout 4 Patch for bug fixes and stability improvements. Enhance visuals ...
Modding has been a staple of the PC gaming community for almost as long as anyone can recollect. A healthy modding scene can sustain a game well past its initial launch year as usually only someone’s ...
Fallout 4's modding tools will ship in April, in between the game's upcoming DLCs. Bethesda modders often create impressive improvements and additions -- we're stoked to see what content creators can ...
GamesBeat Next unites gaming industry leaders for exceptional content, networking, and deal-making opportunities. Join us on Oct 23-24 in San Francisco. Register Now One of the biggest releases of ...
No matter how much you love a game, there always comes a point at which you feel like you’ve done and seen pretty much everything it has to offer. It can take hundreds of hours to get there and ...
Dominik Bošnjak is a freelance writer from Croatia. He has been writing about games for as long as he can remember and began doing so professionally circa 2010. If he was forced to pick a favorite ...