For years, the Unity Engine has earned goodwill from developers large and small for its royalty-free licensing structure, which meant developers incurred no extra costs based on how well a game sold.
Unity has made major changes to the per-install Runtime Fee program it announced last week and made apologies for a policy that united large swathes of the game development community in anger. In a ...
It's been a long time coming, but the big day is finally here: Daggerfall Unity, the best version of Bethesda's nearly 30-year-old open-world RPG, has now hit version 1.0 and is "considered complete." ...
Unity is walking back its new (and highly controversial) Runtime Fee policy. The company planned charge developers for each game download after meeting certain thresholds. This move was widely ...
Unity, the platform that enables creators to develop 2D and 3D content for mobile phones, tablets, PCs, consoles and augmented and virtual reality devices, launched a beta version of Unity Gaming ...
When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. Unity has now formally apologized for the retroactive install fee it abruptly announced earlier ...
A year after Unity raised prices for enterprise and professional versions of its game engine, Unity added a new charge for smaller developers who meet thresholds for revenue and installs. Starting on ...
Unity 6 was built, tested, and refined in partnership with – and for – the developers who use it. As the world’s leading platform for creating and growing games, Unity 6 is the most stable version of ...
The Unity engine powers many PC/console games and the vast majority of mobile games available on the market today. (Unity image) In the wake of a controversial policy change by game engine developer ...