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Apple's Game Porting Toolkit launch at WWDC offered a way for developers to see how Windows games ran on Apple Silicon before porting it to macOS. Here's how to install and use the toolkit. At WWDC ...
In recent years, we've reported on multiple efforts to reverse-engineer Nintendo 64 games into fully decompiled, human-readable C code that can then become the basis for full-fledged PC ports. While ...
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