The new Mac Pro features a potential breakthrough in Mac OS X OpenGL performance that could dramatically enhance the speed of 3-D graphics—provided developers tap into it. Now the questions are: will ...
According to ThinkSecret, Apple is at work overhauling QuickTime and OpenGL components in Mac OS X in order to improve video and 3D performance. The site's sources reportedly claim that Apple is ...
In our recent review of the late 2013 Mac Pro, one of our sticking points was the OpenGL performance that trailed Windows on the same hardware. A particularly damning case was the high-polygon-scene ...
Arstechnica and InsideMacGames write about some OpenGL optimizations which were privately announced at WWDC two weeks ago. According to the articles, the new Mac Pro already incorporates the new multi ...
IT之家 3 月 7 日消息,Asahi 团队于近日推出了 AGX Mesa 驱动程序,为运行 Apple Silicon 芯片的 Mac 设备初步提供 OpenGL 驱动程序支持。该驱动程序已合并到 Mesa 23.1 中,用于支持 compute shaders / kernels。 IT之家从报道中获悉,开发人员 Alyssa Rosenzweig 于上周末将对计算内核 ...
Apple held its annual WWDC event in San Jose today, and there was plenty of exciting news: macOS 10.14 Mojave, iOS 12, watchOS 5, tvOS 12, and more were announced. But while the latest macOS update ...
Apple's move to cut OpenGL after macOS 10.14 Mojave and pushing for the use of its own Metal graphics technology has come under fire from developers, expressing concerns it will impact cross-platform ...
The next update to Apple's Snow Leopard operating system will pick up where Mac OS X 10.6.3 left off by tackling compatibility issues with OpenGL-based applications and bandaging glitches with first- ...
Could it have been a Mac-only problem in the past? Hence Maya tweaked the Mac version slightly. Or maybe it was a Maya problem and the switch got turned off in the MS ...
-- Source games require 10.5.8 or 10.6.3 or higher, and are not supported on the X3100 or 900-series Intel chipsets (the integrated graphics chipsets in older ...
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