Real-time ray tracing has been one of the biggest advances in GPU rendering and PC gaming in the past decade. Due to the sheer hardware grunt required to achieve it, it kickstarted the push into the ...
For a long time, no matter how hard I tried, and no matter how much of a performance hit my frame rate took in Cyberpunk 2077, I just couldn't bring myself to play without real-time ray tracing ...
This article is part of the Electronics History series: The Graphics Chip Chronicles. In early 2018, NVIDIA showcased hardware-accelerated real-time ray tracing using its DGX system and the DXR API.
TL;DR: Real-time ray tracing is now standard in AAA games, with Path Tracing emerging as the next visual breakthrough, enabled by technologies like DLSS, Neural Rendering, and DirectX Raytracing 1.2.
Back in 2018, I remember sitting on my couch watching the RTX 20-series announcement on my then-decently powerful gaming laptop. Jen-Hsun took to the stage in a biker jacket, jokingly announced the ...
Daniel writes guides on how to use the internet, explainers on how modern technology works, and the occasional smartwatch or e-reader review. He especially likes deep diving into niche topics that ...
In a surprising move, one of the studios that is working on Battlefield 6 revealed that the game won’t feature any ray tracing at all. Not only is this feature not planned for launch, but there are ...
What just happened? You might not care much about ray tracing, but video game makers certainly do. The final PC requirements for Assassin's Creed Shadows have arrived, and, much like Indiana Jones and ...
After our recent extensive investigation into ray tracing game performance, where we analyzed its visual and performance impact across 36 modern games, we can continue exploring the real-world ...
Ray tracing and path tracing sound similar — and technically, they are. Both methods simulate how light travels in a 3D environment, but the way they work and the results they produce are completely ...
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