Inside Darius Marder and Nicholas Becker's experiment to create subjectivity through a point of hearing. At the heart of every filmmaking decision is one question: Where is the audience in ...
When it comes to drawing players into the world of their game, realistic graphics and intricate simulations are far from the only tools in a developer's arsenal. Sound often plays just as much a part ...
Editor’s note: As retail interfaces and systems continue to evolve, the way we design retail experiences to user needs and behaviors is also transforming. In the new series “Stimulating Retail,” join ...
Accurate yet imaginative audio is part of what creates truly immersive film and TV. Dialogue, music, and sound effects work synergistically to legitimize a sense of filmic reality, set mood, and ...
Contrary to what many people believe, a sound designer does not simply find music for a show. They contribute in big ways making sure everyone's mics are operating properly down to the small tasks ...
Capcom’s Resident Evil series has often masterfully created tension and scares from the sounds you hear while tiptoeing around ominous environments. While the ...
Ever watched a movie and felt your heart race before a jump scare? Or noticed how a car engine in a game growls just right? That’s sound design at work. It’s not just about adding noise. It’s about ...
As the only university in the country that offers B.F.A, M.A., and M.F.A degrees in sound design, it would be easy for the Savannah College of Art and Design to simply tout that fact as a selling ...
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