When classrooms went online in 2020 during the pandemic, gamified learning opportunities grew as a quick and easy way to evaluate the general learning that was happening from student to student.
Learn how museum educators at the Smithsonian are going all in with game mechanics for learning and embracing the playful, experimental side of education through the structure of familiar games.
Two decades in, and it’s abundantly clear that one of the most effective ways to nurture the 21st century’s trademark skills—creativity, critical thinking, communication, collaboration—is by creating ...
Part 17 of MindShift's Guide to Games and Learning Many teachers are excited about trying games in the classroom but don’t know where to begin. The landscape of learning games is vast and confusing-- ...
“I've always thought games were good models for everything—how to learn, but also how to be,” says Arana Shapiro. She has dedicated much of her career to helping educators integrate technology with ...
Countries around the world are trying to bridge the gap between what modern day economies and societies expect of their citizens and what their school systems are delivering. Education leaders and ...
Dublin, Sept. 08, 2025 (GLOBE NEWSWIRE) -- The "Game-based Learning - Company Evaluation Report, 2025" report has been added to ResearchAndMarkets.com's offering. The Game-based Learning Companies ...