Tutorials might well be the bane of the video game industry's existence. Teaching a player how to do something is surprisingly difficult to do. Even if a developer crafts an educational and ...
Scott Baird is a contributor with over a decade's experience writing about video games, along with board games and tabletop RPGs. Scott has previously worked for Dexerto, Cracked, Dorkly, and Gamepur.
The age of picking up a controller may be coming to an end, as Sony has patented an AI tutorial designed to help PlayStation players in real time, including taking over control as needed. Usually, ...
I don’t think I’ve ever started a shooter and thought the tutorial was fun. Usually, I’m just waiting for the handholding to stop so I can actually play. Most tutorials feel like eating my vegetables ...
An HR advisor with a background in recruitment and HRIS functions, with a passion for video games and writing. Oliver grew up playing Call of Duty with his siblings and has garnered 1000s of hours ...