is a senior tech and policy editor focused on online platforms and free expression. Adi has covered virtual and augmented reality, the history of computing, and more for The Verge since 2011. You ...
You can't usually spin, stretch and otherwise manipulate virtual objects all that easily. You're often relegated to clicking and dragging on a mouse, and even exotic approaches like HoloLens or VR ...
Apple is researching technology to allow an "Apple Glass" user to not be constrained to fixed physical gestures or touch controls, and instead manipulate any object to alter what is visible on the ...
Ryff has a big idea that it says could turn the $23 billion product placement market upside down. Product placement is the advertising tactic of placing a branded object, like a bottle of Coca-Cola, ...
Virtual reality motion controllers work pretty well at syncing up the movements of digital digits with your real ones, but they aren't all that good at recreating the sense of touch. Scientists from ...
With no way of generating resistive force feedback with today’s VR motion controllers, how can we make users feel and behave as though virtual objects have varying weights? Creative agency B-Reel ...
First Planet Company, a subsidiary of the MindArk Group that develops and markets the Massively Multiplayer Online Role Playing Game Planet Calypso, which is based on the Entropia Platform and part of ...
Virtual reality (VR) is getting popular these days. This impressive technology has brought us to a new level of experience and entertainment. VR devices such as the Oculus Rift, Google Cardboard, and ...