Go find a makeup mirror. There's a good chance you have one in the bathroom. You know the type—it has a surface that shows you a zoomed-in image of your face. If you have one nearby, you can use this ...
The ultimate goal to making virtual reality feel more like reality is letting users physically touch non-existent objects in a VR world. Until we figure out the technology behind Star Trek’s Holodecks ...
Apple has been granted a patent (number 11,080,932) for a “method and apparatus for representing a virtual object in a real environment.” It involves allowing the rumored “Apple Glasses” to record a ...
is a senior tech and policy editor focused on online platforms and free expression. Adi has covered virtual and augmented reality, the history of computing, and more for The Verge since 2011. You ...
Ryff has a big idea that it says could turn the $23 billion product placement market upside down. Product placement is the advertising tactic of placing a branded object, like a bottle of Coca-Cola, ...
Apple is researching technology to allow an "Apple Glass" user to not be constrained to fixed physical gestures or touch controls, and instead manipulate any object to alter what is visible on the ...
With no way of generating resistive force feedback with today’s VR motion controllers, how can we make users feel and behave as though virtual objects have varying weights? Creative agency B-Reel ...
For Leap Motion’s third and final experiment, rather than simply gesturing to command a distant object to come within reach, we explored giving the user longer arms to grab the faraway object. The ...
Apple devices such as "Apple Glass" may integrate real-world objects into Apple AR or VR experiences, specifically to avoid the wearer colliding with them. The giant majority of Apple's many patents ...
Researchers at Carnegie Mellon's Future Interfaces Group have come up with a novel way of letting VR users "feel" virtual surfaces, with the use of a puppet-style glove that can stop your fingers in ...
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