For technical details, see blog post: UniTask v2 — Zero Allocation async/await for Unity, with Asynchronous LINQ For advanced tips, see blog post: Extends UnityWebRequest via async decorator pattern — ...
Microsoft and IAMAI collaborated to advance high-fidelity autonomy simulations through Project AirSim—the evolution of AirSim— released under the MIT license as ...
The Brighterside of News on MSN
AI helps archaeologists build low-cost Stone Age video games in days
Museums have spent decades trying to make the distant past feel alive. Audiovisual shows, touch screens and digital displays have helped, but they are often expensive to develop and hard to update ...
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